Will There Ever Be a Lego Star Wars Game Again
| Lego Star Wars: The Video Game | |
|---|---|
| Cover fine art | |
| Developer(southward) |
|
| Publisher(s) |
|
| Director(s) | Jon Burton |
| Programmer(s) | John Hodskinson |
| Artist(s) | James Cunliffe |
| Composer(s) | David Whittaker Original music composed by John Williams |
| Series | Lego Star Wars |
| Platform(southward) |
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| Release | 29 March 2005
|
| Genre(southward) | Activeness-risk |
| Fashion(s) | Single-player, multiplayer |
Lego Star Wars: The Video Game (sometimes simply called Lego Star Wars ) is a Lego-themed, action-adventure video game based on the Lego Star Wars line of toys, and the get-go installment in the Lego video game franchise developed by Traveller's Tales, which would develop all futurity Lego titles from that point on. It was beginning released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus level from A New Hope (1977).
It was adult by Traveller's Tales for the Microsoft Xbox, Sony PlayStation 2, and Microsoft Windows. Griptonite Games developed the Game Male child Advance version. These initial versions were published in April 2005. A Macintosh port, adult by Aspyr, was released in August 2005. A GameCube version of the game was released on 25 October 2005. All versions were published by Eidos Interactive and Giant Interactive Entertainment.
Gameplay [edit]
Anakin Skywalker flips over two droids, with several battle droids looking on. Studs, the game's currency, are visible on the overhead ledge and at the far right of the screen.
Gameplay in Lego Star Wars is geared towards family play, and does not feature a game-over scenario. Given a specific set of characters in each scenario, based on a scene from each of the movies, upward to two players can command them, using their unlike abilities. By walking up to another friendly grapheme, the thespian can switch command over to that character; this interaction is necessary in order to use another character's abilities to complete certain puzzles. Lego Studs, small coin-similar collectibles which serve every bit the game's currency, can be collected by finding them, smashing or using the strength on certain objects, or defeating enemies. Studs increase in value based on color, silver is the least valuable at but 10 points, going up to gilded, valued at 100 points, blueish at 1,000, and the rarest, purple worth ten,000. Players also take a health meter consisting of four hearts that gets depleted if they get injured or shot at. When they lose all their hearts, their character is cleaved apart and they lose studs (as opposed to lives). These studs tin be spent on unlocking new characters for Gratis Play mode, hints for playing the game, and cheats. Sure segments of the game feature players controlling spaceships flight on a flat aeroplane. In that location are as well several minikit canisters hidden throughout each level that, when collected, combine to form a vehicle.
When the player first starts the game, they must get-go consummate Chapter I of The Phantom Menace ("Negotiations"). Notwithstanding, once that Affiliate is completed, the player may choose to play any unlocked levels from the other two movies in their desired order.
Completing all the game's levels with full stud bars volition unlock an additional chapter based on the opening scene of A New Hope, which features a 'prototype' Darth Vader, who uses Anakin's fighting way, and a Stormtrooper whose movements are identical to the Clone Troopers (both of these are remodeled in the next game).
The background music is the same music used in the Star Wars movies, simply as the game was released before Episode Iii 's soundtrack, music from the original trilogy (1977, 1980 and 1983) was used for that picture'south levels. For instance, the alternating soundtrack for the "Binary Sunset" was used in the second Affiliate of Episode III, while "The Battle of Endor I" was used in Affiliate Half dozen, "Princess Leia's Theme" for chapter Five and "The Boxing of Yavin" was used in Chapters 1 and 3. In The Consummate Saga, the tracks that played during gameplay of that episode were replaced with ones from Episode III, although the original trilogy music remained in that episode's cutscenes.
Characters [edit]
Lego Star Wars contains a total of 59 playable characters for LEGO Star Wars; 56 in the GameCube, PS2, Xbox, and PC versions. The 3 missing are Gungan, Tusken Raider, and STAP, playable in the GBA version, though the Gungan and STAP are just available through cheat codes. The playable characters are modeled like actual Lego parts and, on dying, they fall to pieces and too lose studs. There is a broad diversity of characters included in the game, all of which are unlocked by completing levels or by purchasing them at Dexter's Diner. Characters are divided into groups according to certain skills. For example, Jedi and Sith tin double-jump, utilise lightsabers, and have command of The Forcefulness, which they can use to activate or lift Lego objects or defeat sure enemies. Darth Maul has a double-concluded lightsaber which improves his defence from laser fire. Jar Jar Binks, General Grievous and his bodyguard have the super-spring, which allows them to attain obstacles that the Jedi and Sith can not jump to. Characters like Padmé Amidala and clone troopers, who carry blasters, have the power to grapple to reach higher places. Droids, while unarmed, tin can travel through the game without being intentionally attacked by enemy characters. Protocol droids and astromech droids can open special doors. Characters such as Boba Fett and Young Anakin can fit into tight places. Every graphic symbol, other than the PK Droid, Gonk Droid (whose simply ability is that they are never killed past enemies), and Chancellor Palpatine, has a special power.
Unlocked characters can be imported into the game'south sequel, Lego Star Wars Ii: The Original Trilogy, as an actress called "use old relieve", which costs 250,000 Lego Studs, and can be used in its grapheme creator role.
Because the game is based on the Prequel Trilogy (1999, 2002, 2005), Luke Skywalker, Han Solo, Lando Calrissian and other characters from the original Star Wars Trilogy (1977, 1980 and 1983) are not shown, and appear in the sequel Lego Star Wars II: The Original Trilogy. However, if the actor unlocks the terminal level (an episode 4 preview), Darth Vader, a stormtrooper, a rebel trooper and Princess Leia become available. Original trilogy characters Chewbacca, Obi-Wan Kenobi, Yoda, Darth Sidious, C-3PO, and R2-D2 are unlockable in the game since they appear in the prequel trilogy besides.
Gratuitous Play [edit]
Once a non-vehicle level has been cleared in Story Way, the player may play through that level again in Free Play Manner. In this mode, players can choose to play through the level with their option of unlocked characters randomly selected by the program based on their abilities. At any indicate, the player can rotate instantly betwixt each of the called characters to admission areas non attainable during the Story Fashion and obtain hidden extras. No story cut scenes appear in this mode.
Dexter's Diner [edit]
Dexter's Diner is the area where the thespian chooses what level to enter, or they can enter the Parking Lot to view whatever vehicles whose parts they have institute and pieced together. The parts to these vehicles are contained in 10 mini-kit canisters which are hidden throughout each level. Battles frequently take place in the Parking Lot between canon-good and catechism-evil characters, such as Jedi and Sith, respectively. At the diner counter, the player may buy, or enter codes, to unlock extras in commutation for Lego studs they accept collected by playing through the levels.
Game Boy Advance version [edit]
The Game Boy Accelerate version behaves differently than the panel versions. It is played from an isometric perspective with simply one player, who controls one of 15 playable characters through story scenarios beyond the prequel trilogy, battling enemies, completing objectives and getting from one place to another. The levels are not evenly divided across the three Episodes, with Episode II having the fewest levels. Each level is divided into multiple sections that serve as checkpoints should the thespian'due south character fall apart, and players are given a longer wellness meter that they must prevent from depleting to go along. Each grapheme possesses a special ability that is constrained by a stamina meter non plant in the console version. Players tin can also find Jawas in certain levels who can award the histrion wellness or stamina upgrades, as well every bit a maintenance droid that can save them once from death once at the price of currently collected studs in a level. All boss battles are primarily against villains with lightsabers, and phone call for heavy push mashing to win, particularly when players can exclusively go caught in lightsaber blade locks that must be won to inflict actress damage. Other characters have different assail abilities that are not in the panel versions, such as blaster-wielding characters able to fire charged shots and astromech droids existence able to drop proton mines that would damage enemies on contact. Players are also encouraged to use other characters' abilities in free-play to observe secret areas and find Death Star plans, which supplant minikits in the panel version. At the end of each level, players are rewarded and ranked for how many enemies they defeated, how many equalizer bolts they deflected, how many studs they collected and how many Decease Star plans they found.
Plot [edit]
The plot of the game is a humorous retelling of Star Wars: Episode I – The Phantom Menace, Star Wars: Episode II – Attack of the Clones, and Star Wars: Episode 3 – Revenge of the Sith, besides as a bonus level with the opening of Star Wars: Episode IV - A New Hope from the viewpoint of Darth Vader aboard the Tantive 4.
Development [edit]
In 2003, Traveller's Tales started the work on the game with help from Lego Interactive, who would likewise publish the game. Later The Lego Group left the gaming industry and closed down Lego Interactive in 2004, a small team of erstwhile Lego Interactive employees went on to establish their ain publishing company, Giant Interactive Entertainment, and would exist able to publish all future Lego titles, including Lego Star Wars: The Video Game.[1] Afterwards the huge success of the game, Traveller'due south Tales downright bought Behemothic, and renamed them to TT Games Publishing.
Several levels were cut from the game during development. "Compensation Hunter Pursuit" was a level based around the chase scene with bounty hunter Zam Wessel seen near the start of Assail of the Clones. Cut it resulted in Assail of the Clones only having 5 levels compared to the 6 levels for the other ii movies, with the kickoff level picking upwards the story with Obi-Wan Kenobi's visit to Kamino. "Anakin's Flight" was a level based effectually Anakin Skywalker flying a Naboo North-one starfighter during the space battle against the Merchandise Federation battleship seen in The Phantom Menace.[2] "Boga Chase" was based around the scene in Revenge of the Sith where Obi-Wan Kenobi chases Full general Grievous while riding a Boga.[iii] "Asteroid Dogfight" was based around the Assault of the Clones scene where Obi-Wan Kenobi chases Jango Fett thorugh the asteroids ring in a higher place Geonosis.
"Compensation Hunter Pursuit" was later included every bit part of the Set on of the Clones levels in Lego Star Wars: The Consummate Saga, with "Anakin's Flight" also beingness included every bit a bonus level.
Reception and legacy [edit]
The game received "favourable" reviews on all platforms according to the review aggregation website Metacritic.[four] [5] [6] [vii] [viii] In Nippon, where the Game Boy Advance and PlayStation two versions were ported for release on 7 July 2005, Famitsu gave it a score of 30 out of forty for the latter,[13] and 28 out of 40 for the former.[12]
The Sydney Morning Herald gave the PlayStation 2 version four-and-a-half stars out of five, saying, "This Lego retelling of the prequels is both a loving tribute and an agreeable parody."[37] The New York Times gave the PC, PS2 and Xbox versions a favourable review, proverb, "There'southward a goofy pleasure in seeing animated Lego figures pantomime scenes from the movies, and the game'south puzzles and battles are undemanding but fun."[38] Detroit Free Printing gave the Xbox version iii stars out of four, saying that "with more than than thirty playable characters from the movies and loads of goodies to unlock, Lego Star Wars is more than than only kids' fodder. Information technology's a great Star Wars game."[36]
Computer Games Magazine gave the PC version four stars out of five, maxim, "It's too easy, and over also soon, but for $30 information technology'due south nearly a complete babyhood on a CD."[39] GamePro said of the PS2 version, "The gameplay isn't going to claiming hardcore gamers as the enemies simply aren't that tough, but the presentation really shines."[40] [a] Louis Bedigian of GameZone gave the same PS2 version 8.5 out of x, saying, "This is one game, perhaps the only game, where it's a compliment to say that the graphics are blocky."[41] Lawmaking Cowboy gave the Xbox version eight out of ten, saying that the game was "made for kids, but y'all'd have to be pretty jaded and close-minded to ignore the fun that's to be had by playing this game."[42] Natalie Romano afterwards gave the GameCube version 8.iii out of 10, saying, "For the young crowd the game is wonderfully accessible and for the older crowd it will non fail to pull you into its charming interpretation of the Star Wars saga's prequels."[43] However, Border gave the same PS2 version a score of seven out of ten, saying, "Kids are frequently underestimated, only that doesn't mean their games should be. Lego Star Wars has an appeal that goes beyond age, even if it'south one that rarely goes beyond 20 minutes at a time."[44]
The game was the thirteenth best-selling game of 2005.[45] Figures released by The NPD Group prove the PlayStation ii version equally the 10th best-selling single-platform title of 2005.[46] The game'southward worldwide sales total exceeded iii.3 one thousand thousand units in March 2006[45] and 6.7 meg in May 2009.[47] In the U.S., the Game Male child Accelerate version alone sold 580,000 units and earned $17 million by August 2006. During the period betwixt January 2000 and August 2006, information technology was the 49th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country.[48]
The PlayStation 2 version received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[49] indicating sales of at to the lowest degree 600,000 units in the UK.[50] By July 2006, the same console version had sold 1 meg units in the U.South. alone. NextGen ranked it as the 54th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country.[51]
It was one of The Acknowledged PS2 Games with more than than four-fifths of the units sold on the PlayStation ii.
The game'south sequel, Lego Star Wars II: The Original Trilogy, was released in September 2006, while a compilation, Lego Star Wars: The Complete Saga, was released in November 2007 and Lego Star Wars 3: The Clone Wars was released in March 2011. Lego Star Wars: The Force Awakens, based on the 2015 film of the same proper name, was released in June 2016, and Lego Star Wars: The Skywalker Saga, which depicts all nine films in the Skywalker Saga, including the three featured in Lego Star Wars: The Video Game, was released on April 5th, 2022.
Notes [edit]
- ^ GamePro gave the PlayStation ii version a score of 4/v for graphics, sound, command, and fun factor.
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External links [edit]
- Lego Star Wars: The Video Game (Game Boy Advance) at MobyGames
- Lego Star Wars: The Video Game at MobyGames
Source: https://en.wikipedia.org/wiki/Lego_Star_Wars:_The_Video_Game
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